Virtual dosimetry for physical security at nuclear installations

Autores

  • André Cotelli Espírito Santo Instituto de Engenharia Nuclear
  • Antônio Carlos Mól IEN/CNEN
  • Daniel Machado Mól UFRJ
  • Daniel Ribeiro Chelles IEN/CNEN
  • Deise Galvão IEN/CNEN

Palavras-chave:

virtual, physical security

Resumo

An important activity to be held in radiation protection is the location of radioactive sources. The present work was devoted to the development of a virtual dosimetry tool for locating and detecting such sources. To this end, was created a three-dimensional virtual model of the Instituto de Engenharia Nuclear – IEN, endowed with virtual characters (avatars), capable of move and interact with the environment, radiation detectors (fixed and mobile) and radioactive sources. Aiming to assist in planning physical security of nuclear installations, the tool developed allows the detection simulation of individuals carrying radioactive sources through detectors installed at strategic points of the site. In addition, it is possible to detect and locate sources by handling portable detectors, operated by characters within the virtual environment.
The results obtained show the behavior of the radiation detectors on continuous profile of radioactive sources, allowing calculate the dose rate at any position of the virtual environment. Thus, this work can assist in the training of security officers, as well as in evaluating the radiological safety of the nuclear site.

Referências

IAEA, Nuclear Security Plan 2010-2013, document GOV/2009/54-GC(53)/18 (17 August 2009), p. 1 n2.

Mól, A.C.A. ; Gatto, L. ; Legey, A. P. ; Jorge, C. A. F. ; Luquetti, D.S.I . Virtual simulation of a nuclear power plant's control room as a tool for ergonomic evaluation. Progress in Nuclear Energy (New Series) (2013).

Mol, A.C.A. ; Jorge, C.A. F. ; Aguina, M. A. C. ; Pereira, C.M.N.A. ; Landau, L ; Cunha, G. Virtual reality and artificial intelligence for nuclear plants' environment simulation towards safety for personnel. Instituto de Engenharia Nuclear: Progress report (2013).

Freitas, V.G.G.; Mól, A.C.A. ; Pereira, C.M.N.A. ; Jorge, C.A.F. Radiation dose rate map interpolation in nuclear plants using neural networks and virtual reality techniques. Annals of Nuclear Energy (2011).

Ródenas J., Zarza I., Burgos M.C., Felipe A, Sánchez-Mayoral M.L. Developing a virtual reality application for training nuclear power plant operators: setting up a database containing dose rates in the refuelling plant. NCBI, PubMed (2004).

IFE Halden Virtual Reality Centre. Vrdose (Nystad et al., 2002; Sebok et al.), (2002).

Tauhata, L.; Salati, I.P.A.; Di Prizio, R.; Di Prizio, A.R. Radioproteção e Dosimetria: Fundamentos. IRD/CNEN. 5ª revisão. Brasil, Rio de Janeiro (2003).

Bitelli, T. Física e Dosimetria das Radiações. Atheneu. 2 edição. São Paulo, Brasil (2006).

Mol, A.C.A ; Jorge, C.A.F. ; Couto, P.M. Using a Game Engine for VR Simulations to Support Evacuation Planning. IEEE Computer Graphics and Applications (2008).

Jacobson, J., Lewis, M. Game engine virtual reality with CaveUT. Computer 38 (4), 79–82 (2005).

Jain, S., McLean, C. Integrated simulation and gaming architecture for incident management training. In: Kuhl, M.E., Steiger, N.M., Armstrong, F.B., Joines, J.A., (Eds.), Proceedings of the 37th Winter Simulation Conference, Orlando, Florida, December 4-7, pp. 904–913; In: , (2005).

Chatam, R.E. Games for training. Communications of the Association for Computing Machinery (CACM) 50 (7), 36–43 (2007).

Badler, N. I. LiveActor: a virtual training environment with reactive embodied agents, Workshop on Intelligent Human Augmentation and Virtual Environments (WIHAVE), University of North Carolina at Chapel Hill, Chapel Hill, NC, (2002).

Hajek, B.; Kang, K.; Lee, Y.; Shin, Y.J. Internet virtual reality environment for simulating, predicting, and minimizing worker radiation exposure. Proceedings of the American Nuclear Society’s 4th International Topical Meeting on Nuclear Power Plant Instrumentation and Human Machine Interface Technologies (NPIC & HMIT 2004), ISBN 0-89448-688-8, Columbus, Ohio (2004).

Blackman, S.; Beginning 3D Game Development with Unity 4: All-in-one, multi-platform game development, Apress, New York, United States of America (2013).

Goldstone, W.; Unity 3.x Game Development Essentials, Packt Publishing, New York, United States of America (2011).

Harper, J.; Mastering Autodesk 3ds Max 2013, Sybex, Camp Hill, United States of America (2012).

VisionPunk; In: <https://www.assetstore.unity3d.com/#/content/2943>, 2012.

Downloads

Publicado

2015-12-03

Como Citar

Espírito Santo, A. C., Mól, A. C., Mól, D. M., Chelles, D. R., & Galvão, D. (2015). Virtual dosimetry for physical security at nuclear installations. Instituto De Engenharia Nuclear: Progress Report, (2), 25. Recuperado de https://revistas.ien.gov.br/index.php/ienprogressreport/article/view/139

Edição

Seção

Nuclear Chemistry and Radiochemistry